Goes hard!
Goes hard!
You know, pretty good composition but man those saxophones don't sound good. I'm not saying it's because they don't sound real but they just don't mesh. Thing is with SWAM they can sound super realistic if you use an Electric Wind Instrument to control them but now they kind of sound meh.
Since you're a skilled guitarist, perhaps you would find Midi Guitar 2 by JamOrigin interesting. It lets you use your guitar as a midi controller which could add a lot of expression to your midi brass.
Thanks for the feedback! I do feel a similar way about the saxophones as well but I found that SWAM, while can sound OK, lack articulations and vibrancy even in spite of extensive programming! I haven't found a convincing way of emulating ghost-tonguing/dooden-tonguing yet or to get a good "honk" out of it as the Expression CC SWAM uses caps the airflow pretty low. I'll eventually look at what other companies like Vhorns has to offer in terms of sample-modeling or try an EWI next time!
Vibes. Interestingly it is reminiscent of your drawings.
Well I asked if you wanted honest feedback, so here you are. There are some promising things here. The part at 1:08 is an interesting hook. It feels mystical and whimsical. The sounds chosen have a nice vibe and are evokative of the title. However, compared to the hook, the rest of the song feels weak. For example, the first verse starting at 0:28 is weak. The melody feels like a place-holder A stronger melody might be needed. I feel that the song is too long for what it is. The parts feel similar to each other. You could try to alleviate this by making the song more dynamic by adding and removing elements throughout the song. You already do this a bit with the piano alone, but more things like that can improve the song. I like the reverse at the very end. I think that, and the hook I mentioned earlier feel inspired. I hope you are encouraged by this to improve on your strengths and shore up weaknesses.
Thank you.
Yes, I agree with you, that is true.
I will focus on removing parts that subtract from the listening experience. Because it does make the song more difficult to listen to if there's a drastic change in atmosphere, that doesn't serve to further the narrative.
Thank you for your review.
Yo! Awesome tune! But! Bring the vocals to the front!
Sweet af.
Awesome track. Sexy smooth. Maybe the intro starts a bit abruptly, though. Maybe a fade-in or smth would be cool? But whatever. It's awesome. Are you a Dylan Tallchief watcher, btw?
I'm not but I'll check them out thanks! :) I normally don't get time to watch stuff cause of streaming
I like the core idea a lot! However, I feel like it could be even better if you had spent more time on it. For example, perhaps the drums and bass could have been a bit fatter to fill out the song more? I feel like the kick especially is pretty bright. Maybe a kick with a bit more low end could have fit the song better. I also feel like the lead melody could have been worked on more. Something that really hooks you, you know?
Mix wise, I feel like the hi-hat didn't need to be panned all the way out to the side. Maybe bring it home to center a bit to make it blend in with the rest of the track a bit better.
Maybe the lead synth is just a little bit loud too.
i really hope you keep working on this! You say you made it in a day, so I think you think you could improve it too, right? Anyways, great work!
The bass was a problem. I didnt noticed it until the release for some reason. I will lower the synth for future projects, it was a little bit higher and i thought it was just my imagination XD. I wanted to make my song sound "wide" so i usually put the sounds in various sides. I dont know if is the correct idea but you already gave me a starting point. I will take note of all the feedback. Thank you so much!
Fucking awesome!
I like it a lot. It reminds me of something from an area in Mechonis in Xenoblade Chronicles. Only thing that bugs me a little bit is how the snare is panned out to the side. I think it just feels wrong to have the strong beat of the track not be in the center. Regardless, I think this was very good. Good work!
Thanks very much! The snare sample I used came that way. I actually tried panning it more to the right but then it just didn’t sound good to me. To my ears the initial transient of the snare hit is pretty much center but the reverb tail is panned left, but I could be wrong.
I’ll check out Xenoblade Chronicles, I’m not familiar with it. Thanks again for the comment.
Hello, my name is Jens! I make music for surreal games.
Surreal Soundtrack Solutions ➡ https://jensvide.wordpress.com
Let's make something great together.
Age 22, Male
Composer for Surreal
Ingesund Music School
Sweden
Joined on 12/24/20